Konduit osrs 2005 skin3/31/2024 ![]() The only thing that might differentiate a Blood elf is hair and eye colour for the most part, which is truly disturbing for a 16-year-old game. In addition, there is zero variability in the height or width of a character model that limits the uniqueness of a playable character, making every person in the world seem rather cookie cutter and stale. The actual character models look and feel like planks of wood with clothes painted over them rather than having a dynamic armour system that MMOs pre and post-2012 had. You have windows upon windows for a simple eye or skin colour change. The UI/ UX of the overall character creation is clunky, where one slider on a panel would suffice. It’s mainly due to a limited number of cosmetic variability. The character creator has the utility of games which came out in 2009. The character creation of World of Warcraft is a disappointment in a lot of areas. So around three months ago, I decided that I would try World of Warcraft as for 16years I have heard many things, both good/ bad and wanted to see for myself. ![]() My degree is in computer science and game development. So I have a storied history with them, and they are by far my favourite genre. I played MMORPGs for around 19yrs, and my first MMO was Runescape, then Warhammer, Rift, Terra, Aion, GW1 & 2, BDO, FF14 and ESO. ![]()
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